Date(s) - 29/09/2016
9:30 am - 5:00 pm
SICSA Research Challenge JominiEngine is having a workshop on History & Games on Thursday 29 September at the Glasgow School of Art (Digital Designs Studio).
The main goal of this workshop is to give a state-of-the-art picture of Serious Games in Education, in particular in the learning domain of history, and to identify further opportunities of using digital or analogue games as a teaching tool in this domain, but also more widely. This workshop aims to reach out to various stakeholders and experts in education, game design, game development, and systems development. The format of the workshop will be: short, overview-style presentations and game demos to start with, followed by activity and discussion sessions in game design and serious mod.
This workshop is part of a longer-term effort in the development of a game engine, the JominiEngine as a practical teaching tool in the domain of history education. We hope to build a community of interested partners out of this workshop and solicit input for the further development of the engine and for the setting of priorities. For further information, check out the poster, the slides and the papers on the publications section of the main web page for the JominiEngine.
More information, including the provisional programme and registration pages is available on the workshop page
The Challenge leader is Hans-Wolfgang Loidl.